


Once inside your cabin, you get plenty of easy puzzles right from the start. In fact, I’m not even sure when the briefing ended and the game itself started. I’d experienced that before, but they’ve gone one further in this game by moving players smoothly from there direct to the game. Indeed, when we arrived they were engrossed in conversation with a group who were about to play their Alcatraz room.įrom there, you’re greeted by your GM a member of the Titanic crew and taken to the briefing area, a beautifully presented mini-theatre, complete with complimentary popcorn and Skittles. To start with, there’s an impressive waiting area (although it’s not huge, so probably best not to arrive half an hour early, as we did…) where they offer you a drink and take the time to chat. Yes, they have escape rooms, but they’re aiming to deliver an experience that’s far broader than the room itself. I don’t think it’s an accident that Houdini’s use the term Escape Room Experience for their company.
